Table of Contents
You may initially be confused as to why I would wish to provide
a guide to my recent activities. Much of what I have planned for
Dereth requires secrecy and subtlety, a deft and quiet touch on
the pulse of the world. I do not have confidence that the majority
of Isparians are willing to go where I want to take them. So better
that I do not ask.
Nonetheless, in some cases an ignorant populace is far harder to
manipulate than an educated one. And so I share my travels and reminiscences
with you. I hope you enjoy them as much as I did.
Chapter 1 -- Puppet, can be acquired from a new friend of mine,
Ketnan, in the remains of Arwic. I may have overdone my persuasion
some, so he may be a touch skittish. I felt bad for him, so I have
allowed him to sell my work for money.
Chapter 2 -- Facilitation, can be found deep in the Direland Swamps,
where I have sent some Mire Witches on an errand.
Chapter 3 -- A Meeting, can be found at the bottom of the Mosswart
Hideout, in a chest that my minions have placed there. As some of
you may recall, I had some unfortunate experiences there some time
ago, and I was not eager to return. I have left a token that is
the essence of my time there.
Chapter 4 -- Storytelling, is found on the person of Graggkh, the
new leader of my favorite Mosswart tribe, after the old leader died
unexpectedly. Graggkh and the rest of his Mosswarts can be found
in the Moss Chamber, very close to Zaikhal.
Chapter 5 -- Interlude. This chapter can be found in Zaikhal, Cragstone,
Chapter 6 -- Denouement, (those lovely Viamontian words), is handed
out by my personal servant. Please be kind to him. Find the first
5 chapters, and the location of the sixth should be obvious to anyone
in possession of a keen and attentive mind.
Oh, one more thing. Those lovely weapons that I made for you, they
disappear when you die. Poof! Fare thee well. It is a hard lesson
to learn, but true: nothing comes without a price. Perhaps one day
I can illustrate the lesson for you personally.